Prefab¶
prefab.name¶
Returns
string| Readonly
prefab.hash¶
Returns
number| Readonly
prefab:AnyFlagsPresent(flags)¶
Returns
booleanWhether all of th especified flags are present on this prefab
prefab:AnyFlagsPresent(flags)¶
Whether any of the specified flags are present on this prefab
local prefab = zdo.prefab if prefab:AnyFlagsPresent(Flag.BED | Flag.DOOR) then -- will run if object is a bed or door end
prefab:AllFlagsAbsent(flags)¶
Whether all the specified flags are absent on this prefab
local prefab = zdo.prefab -- the same as 'not prefab:AllFlagsPresent(Flag.SESSIONED)' if prefab:AllFlagsAbsent(Flag.SESSIONED) then -- will run if object is persistent end
prefab:AnyFlagsAbsent(flags)¶
Returns
booleanWhether any of the specified flags are absent from the prefab